Ghost in the Shell: Stand Alone Complex

2002
Ghost in the Shell: Stand Alone Complex

Seasons & Episodes

  • 2
  • 1
  • 0

EP1 DI: Reactivation; REEMBODY Jan 01, 2004

Armed terrorists have taken over the Chinese Embassy in New Port City. Holding an unknown number of hostages, the group, calling themselves the Individual Eleven, are demanding that the government cease accepting Asian refugees and dissolve the five Asian refugee camps situated throughout Japan. The members of Section 9 have mobilized and are in position to move in. However, due to the events of the Laughing Man Incident (1st GIG), Section 9 technically no longer exists. The unit must wait for an official order from Chief Aramaki, who is busy making his case in front of the new Prime Minister of Japan.

EP2 DI: Well-Fed Me; NIGHT CRUISE Jan 01, 2004

Post Traumatic Stress Disorder is put on full display. A Japanese National named Gino, who suffered through the horrors of Non-Nuclear World War IV, the Second Vietnam War, now passes his days as a helicopter pilot for the chairman of a media conglomerate. His cushy job, however, does not take away the sheer internal pain that Gino is facing. As he moves through his isolated existence, Gino leaps between reality and fantasy. However, he keeps his dementia solely to himself. Having no one to help him, his condition continues to worsen.

EP3 DI: Saturday Night and Sunday Morning; CASH EYE Feb 07, 2004

A cat thief named Cash Eye has infiltrated a building owned by Federation of Economic Organizations Chairman Tsutomu Tadokoro. The cat burglar made quick work of the top-notch security system and left a calling card on the Chairman's desk saying that Cash Eye will be infiltrating his vault during an upcoming party. Albeit reluctant to get Section 9 involved, Aramaki has no choice but to assist Tadokoro. Prime Minister Kayabuki has requested that his unit go undercover in order to prevent the burglary.

EP4 DU: Natural Enemy; NATURAL ENEMY Feb 07, 2004

A joint training exercise between the Japanese Ground and Maritime Self-Defense Armies that takes place within the sealed sector of New Port City's Refugee District goes awry, putting the Asian refugees in danger. Section 9 Chief Aramaki takes the matter up with Kubota, his friend at the Ministry of Defense. While there, Aramaki is approached by a man from the Cabinet Intelligence Service: Kazunoto Gouda. Acting as a representative for his superior, the Chief Cabinet Secretary, Gōda requests that Aramaki bring the full force of Section 9 to bear on the situation. There's just one catch...

EP5 IN: Those Who Have the Motive; INDUCTANCE Mar 06, 2004

During a visit to the Dejima Refugee Residential District off the coast of Nagasaki, Prime Minister Kayabuki receives a bouquet of flowers that is accompanied by an envelope stamped with the diamond seal seen in "NATURAL ENEMY". The envelope contains a letter that promises an attempt to take the Prime Minister's life. At a meeting of the Prime Minister's Cabinet, Aramaki is shown the letter and told that so far the stamp on the envelope has turned up in eight other terrorist incidents. The Cabinet calls for Section 9's assistance. However, much to the unit members' chagrin, Section 9 will not be deployed in an offensive role.

EP6 DI: Latent Heat Source; EXCAVATION Mar 06, 2004

A highway accident involving a large commercial truck has left a fully prostheticized man dead, his body torn apart from the impact. Togusa is summoned by Aramaki to delve deeper into the matter as the dead man had recently tried to blackmail the Energy Ministry. The dead man's name was Kanji Kotan and he had recently arrived to Niihama by way of Tōkyō. Due to the rest of Section 9 guarding the Prime Minister ("INDUCTANCE"), Aramaki can only send Togusa, with a Tachikoma as protection, to dig up what he can about the man's recent activities before he died.

EP7 DU: Rhapsody - The Melody of a Bygone Nation; Pu239/94 Apr 03, 2004

A botched arms deal reveals that the government's plans to remove Plutonium from the Shinjuku dig site ("EXCAVATION") by sea have been compromised. Section 9 is called in to take the Plutonium out of Old Tōkyō by land. The members of Section 9 are not happy being used by the government. Batou is especially incensed since Section 9 is supposed to be an offensive organization. His patience will be further tried when he and Section 9 find out who will be accompanying them on their mission...

EP8 DI: Vegetarian Feast; FAKE FOOD Apr 03, 2004

While Ishikawa begins to dig deeper into the background of CIS Representative Kazunoto Gouda, the rest of Section 9 are instructed to arrest one Shou Kawashima, a Taiwanese vegetarian restaurant chef who has been seen at three locations where the Individual Eleven have claimed responsibility for attacking. The Taiwanese restaurant where he works is near the Nanyou Shimbun (Newspaper) building that had received an earlier threat against it by the Individual Eleven. Section 9 moves into position around the Taiwanese restaurant and commences their stakeout.

EP9 DU: The Hope Named Despair; AMBIVALENCE May 08, 2004

Several bombings have occurred throughout New Port City. Each time, Section 9 arrives too late to stop their detonations. With a fifth and final bomb set to go off somewhere in the city, the unit puts all of the information they have found from the first four bombings together. Even the Cabinet Intelligence Service is having their fair share of difficulties. A hacker has infiltrated its incredibly advanced computer security system. The hacker enters the vast array of information stored at the CIS and begins to collect data...

EP10 DI: One Angry Man; TRIAL May 08, 2004

Togusa aids a woman who has been chased by a man through the streets of Niihama. With his Mateba, Togusa is able to disable the man's prosthetic body. However, he does not secure the man's pistol. When Togusa helps the woman up, the man has enough movement left in his body to aim his gun and fire at the woman, killing her instantly. The murderer is brought to trial. However, due to the events that occurred immediately following the murder, Togusa is brutally cross-examined by the murderer's lawyer.

EP11 IN: Kusanagi's Labyrinth; affection Jun 05, 2004

Training has commenced to find new recruits for Section 9. With Motoko acting as the target, Batou and Togusa watch as the recruits try to keep up with the Major. After ditching some of the recruits, Motoko has to lose just one more pair. She ascends some stairs in an alley and the recruits follow her. Moving out into the street above, the recruits see that they have lost the target. However, Batou and Togusa have lost contact with the Major as well.

EP12 IN: To Those Without Even a Name...; SELECON Jun 05, 2004

Section 9 has uncovered Shō Kawashima's ("FAKE FOOD") external memory device on the net. Hidden in a route to the Asian matrix only accessible through the European array, Section 9 concludes that the device was hidden by Gouda. Unfortunately, Gouda has left no trace of his movements in the device. The Major prepares to dive into the device with Bōma and Ishikawa watching her closely. However, before she can dive, Aramaki notifies her that someone even more important than the external memory device has just surfaced...

EP13 DI: Face; MAKE UP Jul 03, 2004

With the latest Individual 11 incident still fresh in the public's mind, Section 9 discovers that only a skilled face sculptor could have created Kuze's prosthetic face. Since only two artists fit that description, they quickly locate the craftsmen and go to question them.

EP14 DI: Beware the Left Eye; POKER FACE Jul 03, 2004

While on an assignment guarding the Prime Minister, Saitou and the Tachikomas pass the time playing poker with a few policemen who are also assigned to the case. Much to the chagrin of the other men, Saitou wins hand after hand. The Tachikomas take notice of Saitou's uncanny accuracy and start to comment. Their constant chattering quickly gets on the other player's nerves, so to smooth things over Saitou recounts his time working as a sniper for mercenaries in Mexico.

EP15 DI: Afternoon of the Machines; PAT. Aug 07, 2004

During a scheduled maintenance, the Tachikomas begin to chat away about the Individual Eleven. While talking in their new "forum", Batou and Togusa appear and take one of the Tachikomas - who just happens to be Batou's pet - with them to Spring-8 to look at the scientific evidence gathered on the Individual Eleven.

EP16 IN: The Fact of Being There; ANOTHER CHANCE Aug 07, 2004

Ishikawa returns from the Peninsula with the latest intel on Kuze, but is surprised to learn of a possible refugee uprising. The Major and Aramaki are sent to see the Prime Minister to discuss this matter and the existence of "hub cyberbrains". While they wait, the rest of the team listens to Ishikawa's report on Kuze's past.

EP17 DI: Mother-Child Relationship; RED DATA Sep 04, 2004

Following a tip, the Major conducts an undercover investigation of Kuze in Taiwan. While there, she saves a boy running from the Mafia. After being saved, the boy follows her, making sure that she finishes what she started. The mafia will continue to pursue the boy and the Major has to protect him.

EP18 DI: Angel's Poem; TRANS PARENT Sep 04, 2004

The Major and Batou are flown to Berlin in an effort to track down a terrorist called "Angel's Feathers". While there, Batou attracts the attention of a young girl in a wheelchair. The girl is waiting for the yearly visit from her father, but Batou's appearance piqued her curiosity. As the days lead up to her father's visit, her curiosity in this stranger grows stronger.

EP19 IN: Chain of Symmetry; CHAIN REACTION Oct 02, 2004

Despite close scrutiny by the authorities, the Dejima refugees declare their independence. Kuze is suspected to be the mastermind behind this new resistance and Section 9 is sent to detain him. The Major hacks into the refugee cyberbrain hub and easily locates Kuze. When the team rushes to capture him, however, they find themselves in the middle of a trap.

EP20 IN: Confusion at the North End; FABRICATE FOG Oct 02, 2004

Section 9 heads to Etorofu in search of Kuze. During their investigations, the Major finds an interesting floppy disk on the body of a dead addict. The floppy proves to be a goldmine of information, as it contains records of plutonium transactions. The last buyer to purchase the material was a group of Asian refugees. Realizing the transaction is about to take place, the team rushes to the location and is surprised by what they find.

EP21 IN: Escape in Defeat; EMBARRASSMENT Nov 06, 2004

Much to the chagrin of Batou, Motoko, and the rest of the team, Kuze and the refugees manage to escape in one of the camouflaged boats. They are further hampered when an explosion causes heavy losses, leaving them unable to follow the fleeing boat. Regrouping, the team decides to refocus the investigation to the events surrounding Kuze. They start a secret investigation into Sagawa Electronics, the company responsible for the nuclear material transaction, and find that Gouda was involved. Meanwhile, as the boat heads for Dejima, Kuze makes his own unsettling discovery.

EP22 DU: Abandoned City; REVERSAL PROCESS Nov 06, 2004

The city of Fukuoka is evacuated when a live nuclear bomb is found. With the Dejima Refugees targeted as the prime suspects, the government sends the Self-Defense Forces into the city. Aramaki suspects the CIS's involvement in this latest incident is deeper then it appears. Batou is sent to gather more information from Gouda, but will he be able to hold his temper against the arrogant agent?

EP23 IN: The Day the Bridge Falls; MARTIAL LAW Dec 04, 2004

The Chief Cabinet Secretary uses the excuse of the refugees possessing 10kg of plutonium to mobilize the military against Dejima. With the available evidence against the refugees, Prime Minister Kayabuki reluctantly agrees. However, she soon learns from the Chief Cabinet Secretary that he's aligned himself with Imperial America and is now after her job. Knowing her days as P.M. are numbered, she agrees with Aramaki's plan and calls the U.N. in for a nuclear inspection of Dejima. The move buys them some time to defuse the situation, and Section 9 heads to Dejima to meet up with the U.N in two days. However, with tensions running high it is only a matter of time before someone fires the first shot.

EP24 IN: Aerial Bombing of Dejima; NUCLEAR POWER Dec 04, 2004

With the felling of Dejima Bridge by the refugees, a rumor circulates around the Cabinet that the refugees plan a mass suicide bombing using nuclear bombs. Fearing this, the Cabinet steps up the attack against the city. Meanwhile, Prime Minister Kayabuki has been secretly arrested and taken to an unknown location. Aramaki, Togusa and Proto, in trying to help the P.M. are also taken into custody and secured in her office. With Section 9 having entered the non-communication zone and Aramaki being cut off from communication, Ishikawa and a Tachikoma make their way to Spring-8 on their own. Meanwhile, Gouda has sent an unwitting Section 4 after Section 9 to retrieve the plutonium.

EP25 IN: To the Other Side of Paradise; THIS SIDE OF JUSTICE Jan 08, 2005

As the attack on Dejima escalates, the Major catches up with Kuze. She explains the whole situation to him and he agrees to follow her. They are about to leave when both are attacked by the Self-Defense forces and in the confusion are trapped under the rubble. Togusa rescues the Prime Minister and brings her back to her office. There, Aramaki hopes her influence will stop the launching of the ultimate weapon. Meanwhile, Batou reasons with Section 4.

EP26 IN: Return to Patriotism; ENDLESS∞GIG Jan 08, 2005

Kuze and the Major come up with a plan to save the refugees, but the chances of its success are slim. Realizing this, the Tachikomas disobey the Major's orders and come up with a plan of their own. Batou has also disobeyed the Major's orders to go to the bridge and is desperately searching for her in the ruins of Dejima. Meanwhile, the Prime Minister is frustrated with being spurned by the Chief Cabinet Secretary. Determined to be remembered as more than a mere figurehead, she takes matters into her own hands.
8.5| 0h30m| TV-MA| en| More Info
Released: 01 October 2002 Ended
Producted By: Bandai Visual
Country: United States of America
Budget: 0
Revenue: 0
Official Website: https://v-storage.bnarts.jp/sp-site/ghost-in-the-shell-special/
Synopsis

In the future when technological enhancements and robotics are a way of life, Major Motoko Kusanagi and Section 9 take care of the jobs that are too difficult for the police. Section 9 employs hackers, sharpshooters, detectives and cyborgs all in an effort to thwart cyber criminals and their plans to attack the innocent.

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Trailers & Images

Reviews

filmfan1991 Unlike the popular movie of the same name that was released over five years prior "Ghost In the Shell:SAC" is what it is. It stands alone from the continuity of the first two "Ghost In the Shell" movies and establishes its own interpretation of the story and characters in an alternate continuity.The show was produced by Production I.G and lasted for two seasons with 26 episodes each. The story follows the alternate universe where Major Kusanagi never merged with the "Puppet Master" and Section 9 deals with cyber crime, terrorism and political intrigue thru out the course of two seasons.The story is very meticulously and well written by director/writer Kenji Kamiyama who creates a plausible depiction of 2030 where everyone is connected in the internet except for those who cant afford cyber implants or prosthetic bodies and terrorism has moved into the internet. The animation is stunning and mixes CG and 2D animation flawlessly. Yoko Kanno does the entire soundtrack music soundtrack and its one of the best soundtracks I've ever heard for an anime TV show.Voice acting is very top notch for both Japanese and English dubs. But I prefer the dub because of Mary Elizabeth McGlynn as Major Motoko Kusanagi.I feel that this is one of the best interpretations of "Ghost in the Shell" and an excellent cyberpunk anime TV series.
SoulfulFX This is a beautifully animated series format derived from the characters of the philosophically oriented movie 'Ghost in the Shell'. The animation is closer to the original concepts for the manga and adds amazingly gorgeous music to produce a show that is an instant draw. The characters draw some of the aspects familiar in the movie... Motoko's commitment to her job, Batou's casual-tough guy attitude, etc... though it adds some surprisingly refreshing characters like the blue child-like mini tanks Section 9 rides around in so much.The same philosophical elements of the movie -consciousness in a cyber-oriented world- are present, but definitely take a back seat to plots focused on political wranglings, terrorism, and general lawlessness. The series seems to be more "all in a days work" themed than the cerebral current of the first film.Overall I highly recommend this series to all fans, though hope they watch the movies as well.
johcafra And that's because I'm not all that willing to give anime the same due many others appear to. Animation style and quality notwithstanding, the "classics" by popular acclaim invariably start out interesting, as you'd expect a pilot episode of any TV series to strive for, but gradually or quickly become weird, occasionally startling, mildly disconcerting, formulaic, or just plain tedious. I respect and enjoy Miyazaki's works and I'm a bit partial to those of Tezuka Osamu, the latter because Astro Boy made quite the impression on me when I viewed its American broadcast premiere. But for today's anime broadcast Stateside there are only two exceptions in my view. Cowboy Bebop is one, for reasons I'll provide among its IMDb comments. GITS:SAC is the other.I first saw the American broadcast premiere of the first of the two GITS:SAC series quite by accident, at about halfway through the third episode. I roused from my insomniac stupor, sat up, blinked, and muttered, "Now this is different." Not a serial in the strict sense, no kids in the lead, no swordplay between mythical creatures or giant robots, no mutated dinosaurs, definitely nothing marketable (perhaps the Tachikoma, but I doubt Stateside), and unquestionably something you won't catch broadcast Stateside anywhere near prime time, though I sometimes think Stateside networks aim for that, whether the viewing public likes it or not—Mystery writers would call GITS:SAC "a police procedural," and science fiction writers would probably add "cyberpunk" to that label. Plots, subplots, arcs, you-name-it, all set in a future Japan that subtly requires you to try to figure out what's "different but the same" but not all at once. Nominally each of the two TV seasons has its own principal story arc; the first season features the way the world is, the second features someone who would very much like it different. Miss one episode, no harm done, but perhaps with a lingering enticement to be more certain that you truly did not miss anything. And then they'll have you! Action, obligatory gore (albeit animated), some expletives and "cheesecake" (ditto), but all tempered with a captivating and truly surprising allotment of characterization, dialogue, insight, wit, and "breathing time." Exceptional music. Passing references to "the war," "refugee zones" and the "American Empire," while "all natural" and "puppet" take on entirely different (and frightening) meanings. The settings may look familiar and untouched, but every character is a survivor, and I think you'll catch on fairly early as to just how that's done.I don't normally appreciate this kind of a challenge from a TV series. I frankly lack the patience of a regular viewer and, if I must get hooked, prefer that happen from the very start. But I haven't enjoyed a challenge in quite this way since my equally serendipitous introduction to Paddy McGoohan's The Prisoner many years ago. And I leave it to you to try to figure out the meaning behind the title as well.Plenty Web sites if you want to cheat. Both televised seasons of 26 episodes each are available on DVD. (Catch the interviews with the production members and cast; Kamiyama Kenji is a thoughtful and articulate young man, and "production by committee" here is something to be proud of.) Two predecessor GITS movies to rent, each radically different from the other (one dubbed into competent English, the other subtitled) though essentially featuring the same characters. The TV series is no thematic sequel to the two movies but still another direction taken by the same characters. Besides a recent novelization that bridges the gap between the two predecessor movies and a sequel movie soon to arrive Stateside, two manga ("graphic novels," Stateside) are also available, but you might as well stick to GITS:SAC on the 'tube or DVD, for if the prospect of viewing anime gives you pause you'll probably also refrain from holding a fancy comic book.Whether seasoned otaku, accidental viewer like myself, or just plain curious, take the plunge and draw your own conclusions, but, in a phrase, brace for intelligence.
AJCrowley I'd been looking at the DVDs for a while, but the different titles on amazon confused me, so a complete boxed set of season 1 was excellent.I'm a major fan of the movie, and i saw innocence recently, which was stunningly animated, even if it occasionally went up it's own backside with the philosophy side of things.The series and the movies need to be treated as separate entities, both tell similar stories, but they were produced for different contexts. the animation in the series isn't as polished as the movie, but why would it be? there's an overarching storyline, but it doesn't get in the way of the standalone episodes which have their own separate stories. a few are a bit "huh, what?", but most are nice, compact and exciting, and work their way into the whole nicely. as to one of the other comments here, anyone who looks at it as Anime for teen boys is missing the point, there's a real plot here, and real characters who work in a team dynamic, you need to watch again.....