Grim

1996 "This is no fairy tale..."
2.3| 1h28m| R| en| More Info
Released: 13 February 1996 Released
Producted By: Peakviewing Productions
Country: United Kingdom
Budget: 0
Revenue: 0
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Synopsis

A team of spelunkers, when investigating a system of caves beneath a small town, come across a hideous creature that can move through walls.

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pesic-1 I saw this film as a teenager. It was late at night, the film was on some obscure channel. I didn't watch it from the start, but I remember enjoying it. For years I hoped to see it again, but couldn't find the title. Then someone in some discussion group identified the film for me, and naturally I looked it up and found it on the internet. I couldn't wait for it to start, so I could relive this memory.Well, talk about things not being the way we remember them.To say that this was a disappointment is an understatement. This film is dull and stupid, with irritating characters, a silly monster, and a plot written by a retard who was feeling particularly lazy and uninspired during the afternoon on which he wrote it.Just stay away from this, don't waste your life on such rubbish.
Woodyanders A group of spelunkers run afoul of an ugly troll-like monster that can move through walls while investigating a system of caves underneath a small town. Sound good and exciting? Well, it just ain't. For starters, writer/director Paul Matthews crucially fails to generate a single iota of either tension or spooky atmosphere. Moreover, the characters are uniformly insipid and thus fail to elicit any sympathy whatsoever from the viewer. The crummy acting from the lame no-name cast, flatly staged monster attack scenes, generic and redundant hum'n'shiver score, slipshod editing, meandering story, unconvincing won't-fool-you-for-a-second rubbery creature, plodding pace, tacky (markedly less than) special effects, and shoddy gore all add further abject insult to already appalling injury. Worst of all, this turkey lacks the necessary energy and cruddy charm to be enjoyable on a so-bad-it's-good level. Instead it's just a hideously tedious chore to endure. A total wash-out.
slayrrr666 "Grim" is actually a pretty decent creature feature.**SPOILERS**A series of disappearances plagues a small town, and Rob, (Emmanuel Xuereb) and his wife Penny, (Tres Hanley) decide to take a small assortment of the townspeople, Ken, (Michael Fitzpatrick) his wife Trish, (Nesba Crenshaw) Katie, (Kadamba Simmons) and her boyfriend Steve, (Jack Chancer) and sister Sarah, (Jules De Jongh) into some nearby caves to find the reason of the disappearances. As they get further into the cave, a mining accident strands them below with a vicious creature. As they start to get picked off one-by-one, Steve relates a story that he and some friends had accidentally released the creature earlier. Finally forced to accept the story, they try to work together to find a way out and stop the monster.The Good News: I don't really know why this is so attacked, it's not all that bad of a film. The underground cave setting is one of the best assets, allowing for tons of suspense moments in the twisting cave designs and outcroppings that are just the right size for hiding behind or concealing the threat. The fact that it also portrays some Gothic influence, with giant cobwebs, low light coming from overhead flashlights and the small lighting coming in naturally, and the eerie mist that always surrounds the areas. Seeing the creature emerge through the mist with the design of the cave-well behind it is a really nice ambiance that is rarely seen nowadays. The slow walking that it moves by makes them all the better, allowing the frame to slowly move through and let the shadow of it come through before detail is seen, making it far more threatening than had it just simply walked through at regular speed. The atmosphere exuded from the cave is a real bright quality for the film, and it works quite well in establishing a menacing tone for the creature. It's actually very threatening on its own, with an impossibly large frame showing huge mass, large claws and fangs, a very scary face and a great overall design. It really looks otherworldly, and is made all the more believable with it being made as a suit rather than CGI. It makes it more 3-dimensional and like it's actually interacting with the cast, and therefore more threatening than if it was a bland computer generated image. It's also not in the slightest shy about piling on the gore, making it a pretty messy film. There is a side of the face bitten off, a head smashed against a rocky outcropping and broken into pieces, a sword up through the neck and out through the head, and several large scar marks on the body, in addition to a massive graveyard of body parts strewn all over. Most of them still have meat on them, and broken bones with muscles and skin still on them are found, conjuring a very gruesome image. Add these together with a fantastic ending half with lots of action and it's a very underrated creature feature.The Bad News: There's only a couple of small complaints against this film. The biggest one is that the creature is seen far too early in the film for its true shock appearance to the group to have much threat. It's supposed to be a shock to see it, yet the mood is spoiled by having seen it before. Yes, logic is also thrown out the window at times, and several moments in here are pretty groan-inspired, yet it's not overall that bad.The Final Verdict: Nowhere near as bad as I thought, or what the other reviews peg it out to be. It's a simple creature feature with a great villain, interesting location and a rather by-the-numbers play-out. It's really not as bad as it sounds, though it could use a couple of improvements. Recommended only for the most discriminating creature feature tastes or those that enjoy these kinds of films.Rated R: Graphic Violence and Graphic Language
Iok I won't recap the plot to Grim in much detail - mainly because it doesn't really have much of one. And that's a shame, as underneath the long, ponderous shots, terrible dialogue and shaky script there's a reasonable enough movie trying to get out. Unfortunately, it never does, though, leaving Grim a plodding, un-involving mess.As a first draft or a plot synopsis, Grim's script would be acceptable in the "simple plot, let's just get on with the scares" school of horror. However, it's supposed to be a finished movie. Even the heavy-handed addition of a "Basil Exposition" character, to actually explain that the creature is a troll and explain troll-ish behaviour to the rest of the cast/viewer (i.e. they live underground, eat people, don't like light) would have been a move in the right direction.And speaking of direction, in Grim, it's pretty woeful. There isn't a single moment in this movie that makes you jump. Not one. And, with the lackluster editing and terribly repetitive soundtrack, Grim can't be recommended.THAT SAID, I do at least give credit to the cast and crew for trying something different. And, given the choice, I'd still take Grim over any of the Hugh Grant/Richard Curtis Rom-Coms about stuttery, up-tight Englishmen and their will they/won't they romantic complications...