UFO: Target Earth

1974 "UFO's...The Truth About Them Might Just Blow Your Mind for the Last Time"
UFO: Target Earth
2.7| 1h20m| G| en| More Info
Released: 01 September 1974 Released
Producted By: Jed Productions
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Budget: 0
Revenue: 0
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Synopsis

An electronics expert searching for evidence of aliens picks up signals that he believes are from an alien spacecraft--and they are coming from a lake near town.

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Reviews

Joe Robinson The abysmal rating this film has is completely undeserved, if you view it in the context of other UFO films of that period and in the context of SF films generally. You cannot tell me that Spielberg and those guys didn't watch this film before they did the big extravaganza, Close Encounters of the Third Kind, three years later. This film has a low budget, and the characters and the plot are poorly developed. It also contains a closing scene that is a pathetic attempt to emulate Kubrick's masterful SF film -- I know, I know. But, it's not in the IMDb 2 range. It deserves more -- not a whole lot more, but a little more. It's a fun film to watch on a Saturday afternoon, if you have nothing else to do and you can manage to keep your expectations suitably low.
Matt Kracht I don't really think I've ever seen anything like this before. It was like a surreal mix of Ed Wood, Stanley Kubrick, and Ken Russell. The micro-budget keeps things murky and confusing, heightening the surrealism. The directing is a bit poor, with sluggish pacing, pointless scenes of people philosophically discussing the nature of electricity and life on other planets, and special effects that come across like a fan-film homage to 2001.It's not a good movie. In fact, I'd say it's technically inept. However, despite that, I still found myself enjoying it, to some degree, because it was just so damn weird. In fact, I'd say that the incompetence only makes it more enthralling. As each scene was set up, I found myself wondering, "WTF?" There was some puzzling, obvious problem with the scene (like the boom mic being in the shot), the scene made no sense, or bad music was blaring, making the dialogue too difficult to hear. It's like they were in the woods one day, happened to have some filmmaking equipment, and decided to shoot a movie, doing everything in one take.Do I recommend this movie? Well, not on its merits. In order to enjoy it, I think you need to be the kind of person who watches a movie because he wants to see just how incomprehensible and incompetent it can get. You have to be the kind of person who, when he finds something that tastes awful, keeps eating it, eagerly, because he's so enthralled by the awfulness of it.Either that or you'd have to have a serious love for UFOs.I rate this a 5/10, because it's so amazingly incompetent that it becomes enjoyable on whole different level than was intended. If you're into Kubrick and Russell, you'll probably have fun finding homages and rip-offs, as well.
Woodyanders There are certain bad movies that have a strangely hypnotic quality to them. Offering a wonderfully wretched and hence oddly winning combination of sincere, yet terrible acting from a game, yet lame no-name cast, dippy dialogue, an alternately funky or moody wonky score, plodding pace, fumbling (mis)direction, a nonsensical script, chintzy (less than) special effects, sporadic instances of the boom microphone dropping into the frame, a heavy-handed theme about believers versus nonbelievers, an insanely groovy theme song called "Between the Attic and the Moon," clumsy mock interviews with ordinary folks who claim to have seen UFOs, a meandering and borderline incomprehensible muddled narrative, grainy cinematography, and, best of all, a gloriously trippy and ridiculous "what the hell?" psychedelic light show conclusion that attempts to recreate the mind-blowing climax of "2001" on a $1.50 dimestore budget, this singularly inept tale of a dedicated field researcher (an endearingly wooden performance by Nick Plakias) who discovers that he's some kind of chosen one whose key purpose in life is to help a bunch of aliens trapped in a lake get back to their home planet through the power of his imagination (!) is often so incredibly cheesy and absurd that all you hardcore aficionados of choice crummy cinema will be in hog heaven while watching it. A deliciously dreadful doozy.
junk-monkey This is an incredible movie. It's not got everything! No plot, no tension, no character (let alone character development) - what it HAS got is a virtuoso display of incredibly bad direction and a script that gives the word meaningless a new... er... meaning.I suspect the director must have once had the concept of the Line of Interest (or the Centre Line, Director's Line call it what you will*) explained to him at some time but either forgot it almost immediately or just didn't get it because the camera is plonked down any old place and they shot whatever came into the viewfinder. Several times we get to watch people have long telephone conversations, but only from one end so we get to watch them say things like: "Yes I know all that." without having any idea what they have just been told. There are boom mikes in shot, tracks clearly visible, the DP does a great line in camera flares over people's faces and the sound levels are all over the place whole swathes of "dialogue" obscured by lousy songs. Though to be fair the sound problems may just be the quality of the DVD copy I saw; there was a lot of extraneous noise on the soundtrack (the songs ARE pretty sh1tty though). The script is bizarre; I honestly had no idea what was going on for the entire length of the film.The film opens with 3 minutes of mocumentary footage of people relating UFO experiences to a TV reporter. Then the opening credits (which were illegible on the copy I watched). Open on a young man trying to make a phone call then a portentous Voice Over (a la Ed Wood) tells us this young man is about to overhear something that will change his life forever. He somehow accidentally overhears two military types authorising a scramble of jets to investigate a UFO. The young man stares out of the window for a long time then phones someone else to make an appointment with someone else who turns out to be a psychic UFO spotter (or something). He then goes to meet his professor who lectures him (and us) at great length about the possibility of Life in the Universe. He goes to see 'Dr Mansfield' (whoever she is, we aren't told) and they have a conversation that really started the 'What the hell are they talking about?' ball rolling. The last line of the scene is "When a circle is drawn - they meet." Work backwards from there. After that it was a downhill slide into utter incomprehensibility. Ending in a low rent 2001: A Space Odyssey rip-off and the final bars of Khachaturian's Spartacus playing as the alien's space ship, trapped under a lake for a thousand years, zooms off to the stars powered only by Alan's imagination. Yep, you read that right, a bunch of aliens sat at the bottom of a lake for a thousand years waiting for a bad actor with a bald wig on to come and power their spaceship with his imagination. Insane.Favourite shot: Vivian and Alan sit in the back of the van excitedly telling each other some incomprehensible facts that are supposed to make the audience sit up and pay attention. They stop and the camera slowly zooms out leaving two bad actors sitting there waiting for the director to shout 'cut'. Luckily a huge lens flare obliterates them for most of it so we don't have to see them suffer too much.Favourite lines (favourite as in they made more sense than most. Three whole lines before I went WTF? ) Prof: What do we know about electricity?Alan: We know it's an energy source.Prof: Like the imagination.This is sublime stuff. Thoroughly recommended as a true awful classic. Seven out of ten on the Awfulometer. * An imaginary line drawn between two or more actors (and / or objects). Keeping the camera on one side of that line for several angles on one scene will allow those shots to be edited together with ease. Cross the line during shooting and you start having real problems as the on screen relationship between characters changes. Edit between the two and you get characters swapping places with each other and jumping from left to right of each other etc. Trust me, it's an easy concept to grasp, I'm just not explaining it very well.