xeniafoertsch
This show is everything. On the one hand it takes a special kind of show to want to watch it for 115 episodes. And this is not casual, have it on while doing the dishes, catch every other episode when you can kind of watching; this is transfixed, in front of the screen, tear-soaked, yelling at your laptop because no, why is everything falling apart? kind of watching.Before watching Critical Role I'd never really engaged with DnD and had no idea how fun, engaging and emotional it could be. Now after countless fits of rage tears, sad tears, happy tears, aww tears, or just general WTF moments, I am trying to find a DnD group in my area and cannot wait for my chance to play.This show is more enjoyable to watch than a lot of TV and a lot of films out there, and while it is only a group of people rolling dice on the internet, the connection you gain with the show and its characters, the immersion into Matt's world and the way everyone, be it cast, guest star or viewer, are made to feel so welcome and embraced, are truly one of a kind.Highly recommend, especially the episode with the cows. Still one of my faves.
killfly-01476
I found this show a long time ago while browsing Geek and Sundry after finishing off a season of TableTop (another excellent series), at first it didn't click. I thought, "why would I, someone who has their own Dungeons and Dragons group, want to watch other people play it? It just wouldn't be the same". But, I started watching, and enjoying. Throughout the show, Matthew Mercer stands at the forefront of some of the best storytelling I have ever witnessed in both a D&D campaign and show in general. His vivid descriptions of the scene and true embodiment of his characters draw you into the game and world that he has created. The players are natural and their bond as friends shines through in their role playing, each character is detailed, engaging and enjoyable.The cast are hilarious and spout amazing scenes and one liners like its going out of fashion. Every episode engages and tugs on your emotions whether its joy or sorrow during the more role play intensive moments.The show is incredible and really only does it justice to watch and experience for yourself.Don't forget, the plan will fall apart quicker than you can shout jenga.
mcdermottj-26524
This show is an inspiring, authentic, and genuine experience that intimately brings you to a table of friends that over their now more than 100 episodes allows you to feel like part of their family and game. Rarely has any other form of media ever felt so immersive and inclusive, pulling the audience in to the story.
Andrea Stender Cordes
Critical Role is a surprisingly engaging show, told through constant improvisation performed by some of the hardest hitters in the Voice Acting business, through the game "Dungeons and Dragons" lead by Matthew Mercer. Critical Role takes place in the high fantasy world of Exandria, and centers around the group of adventurers called Vox Machina. Vox Machina consists of Goliath barbarian Grog (Travis Willingham), human gunslinger Percival (Taliesin Jaffe), Dragonborn Sorcerer Tiberius (Orion Acaba), half-elf druid Keyleth (Marisha Ray), gnome cleric Pike (Ashley Johnson), gnome bard Scanlan (Sam Riegel) and the half-elven twins, the ranger Vex'ahlia (Laura Bailey) and her brother, the rogue Vax'ildan (Liam O'Brien). The story starts in-medias-res as the group are entering the dwarven city of Kraghammer. They don't manage to be there long before they start attracting attention and trouble. What makes the show isn't the story itself, which might surprise most who try to watch the show. It's the characters, their inter- personal relationships, struggles, and the impact they have on the world around them that makes the show what it is. Despite having no visuals at all, this show is intensely visual, through the amazingly graphic storytelling of Matthew Mercer. If you possess even a smidgen of ability to imagine, Matthew Mercer handles the rest. He'll paint castles in your mind, after which the remaining cast will fill the castle with life, laughter, and tears of both joy and sorrow. Being that the show is running on 300+ hours, and isn't done yet, with the average episode being 3 hours, I wouldn't recommend it to anyone with a short attention span. But if that isn't an issue, I'd recommend it to anyone who enjoys stories about people. Even if you don't like fantasy, you'll quite quickly discover that the fantasy is just the setting of the story, but that the backbone of Critical Role is the characters. I've seen 300 hours of this show, and I'd happily watch 300 more.