The Animals of Farthing Wood

1993
The Animals of Farthing Wood

Seasons & Episodes

  • 3
  • 2
  • 1
  • 0

EP1 Comings And Goings Sep 28, 1995

Many of the Animals have had children and even grandchildren. Fox's Grandson Plucky wanted a race with Dash. Weasel is going to have children which Weasel was not happy about. In another part of White Deer Park, The Great White Stag takes a drink from the stream and unexpectedly Perishes. Whistler who was flying around White Deer Park had found out and he alerted Fox and the other animals. Fox had Figured out that a bad tempered Deer named Trey would take his place. Owl had flown away to go look for a Mate. Meanwhile, a Plague of Rats head towards the Great White Stag's Dead Body lead by a big white Rat named Bully. Else Where, When Plucky and Dash take a Drink at a Pond, They get encountered by Trey and he tells them that it's his pond he will only let Non-Deer drink from it. The Rats had been watching and they were about to Capture Mossy until Measly scared them away. The Weasels had a great chase from Trey from that screaming who prevents screaming happening in White Deer Park. Weasel had decided for she and Measly to leave White Deer Park. Meanwhile Shadow the Badger arrives at White Deer Park with a mate named Hurkel and a Snake named Sinuous who mates Adder and some Voles arrive at the Park as well.

EP2 Out and About Oct 05, 1995

Owl leaves the park in search of a mate and the Weasel family have left to start a new life else where. Plucky and Dash race again, while Trey harasses the other Farthing Wood animals. Meanwhile, Bully and his rats begin to build their numbers.

EP3 Water, Water Oct 12, 1995

Water becomes an issue for the Animals of White Deer Park. Shadow and Hurkel arrive at the park only to see that the only water source Trey will allow the animals to drink from has been poisoned. That was the stream that The Great White Stag perished from. Meanwhile outside White Deer Park, Owl encounters a Rook named Moth eaten Rook who wants to talk to her. However Owl flies away with the Rook following her.

EP4 The Missing Fox's Friend Oct 19, 1995

While the number of Bully's rats continues to grow, so does the number of missing animals. When Dash sees Plucky being taken away in a cage to a truck, she decides to follow the truck only to be shut out of a mysterious human establishment surrounded by high walls and spike-top gates. Meanwhile, the Weasels to stay at a farm but the animals wouldn't let them stay. They gain a new Protector who is Rollo the Sheep Dog.

EP5 Tiffs And Tempers Oct 26, 1995

Weasel and Measley find a seemingly nice burrow for them to live when they discover it is being occupied by vicious wildcats. Their loyal "weasel dog" Rollo comes to their rescue. Meanwhile, Fox confronts Trey and tells him that he'll either come to hell or high water, Trey will respect the other animals of the park and he will step down as leader if one of the stags can fight against him for Leadership. Also Ranger, Charmer, and Whisper confront Bully for the first time and he makes his intentions clear. Charmer manages to kill one Rat. His name gets mentioned as Scragg.

EP6 Adventure For The Birds Nov 02, 1995

The weasel family are still looking for another home away from White Deer Park. While the rest of the Farthing animals are still trying to find out where the missing animals are. It is up to Whistler to solve it. He follows the truck to a walled-in nature reserve. When Plucky finds him, he tells him that the place is a new sanctuary. Although it's a nice place, many of the animals were separated from their families. Meanwhile Owl is still trying to escape the moth-eaten Rook, who says he loves her, but gets into trouble when she hides in a house.

EP7 The Long-Tailed Visitor Nov 09, 1995

Awoken by roaring the animals slowly gather to watch as Trey fights with another stag to become leader of the herd. They hope that Trey loses as any other stag would probably treat them better but he doesn't. While Fox is alone sleeping Bully and his rats pay him a visit and threaten his life while telling him that he should leave along with the Farthing animals. Fox refuses saying they'll continue to fight them, surrounded by rats he fears the worst until they run away when they spot a badger on its way. Hurkel arrives to ask Fox if he wants to watch the stags fighting but when he smells rats in his earth Fox tells him to get Ranger to assemble all the foxes and Adder and Sinuous - they are going to attack the rat's headquarters. They ask Spike where the headquarters are but he denies he knows where it is, luckily a hare tells them. When the animals return after a night of fighting, Dash believes they were chased by hunters and beagles until told it was through fighting rats. An exhau

EP8 Scared Silly By Snakes Nov 16, 1995

The two snakes find their way to Bully's nest after speaking to a rat with a feeling of impending doom. However Bully manages to escape leaving Adder and Sinuous frantically racing through tunnels with overwhelming numbers of rats looking for a way out. Adder reaches the surface but Sinuous turns the wrong way and ends up trapped underground. Toad tells Fox about the dwindling Frog numbers due to the rats eating them and Fox agrees to get the foxes to stand guard around the pond. Whistler informs Plucky about the events happening in White Deer Park and how they need his help to fight the rats. When the gates to the new reserve open to let out a van Plucky takes his chance to escape and jumps into the back of the van. However it goes the wrong way, but it is forced to stop when sheep block its path. Plucky jumps out and races back to White Deer Park. Meanwhile Owl is devastated when Hollow tells her about the pretty young owl he intends to become his mate once mature. Owl refuses

EP9 A Bigger Oink Nov 23, 1995

The animals in White Deer Park are still trying to deal with the army of rats and try to make the Warden aware of the problem. Meanwhile the weasels and the piglet come across a copse with a grumpy Wild Boar living there. Bully forms a task force to hunt down and kill the snakes. They find Sinuous, thinking it's Adder and kill him. Hurkel and Shadow try to comfort Adder as Bully slinks away unnoticed.

EP10 The Mole Game Nov 30, 1995

Toad and Spike invent a game called "The Mole Game" They have to guess where Mossy the Mole will come up. Ranger ends up winning when Charmer asks what Toad and Spike are doing, which quite makes his day. Adder has vowed to kill as many rats as she can to avenge her mate's death. Owl is still imprisoned in her Jacket of building cement, a few other fellow flappers (A Robin, A Green Woodpecker, A Rook, and another female owl) decide to try and break the cement by shoving her off the branch, but the plan fails, she is off the branch and still in the cement (It made her feel very Slow and Heavy). Toad and Spike continue playing their game, but soon become surrounded by Bully and his rat army, Spike's cover is blown when he responds to Bully's Call of "Who am I" With a "Bully Bully Bully" complete with salute! Toad tries to escape, but ends up captured. Mossy has rushed to get help, only to find Dash. Dash goes and gets some White Deer to chase her, they stampede over the rats, squashing nearly every one. Spike feels awful for his behaviour, but is relieved when Toad is found alive at the pond, and Toad fully forgives him when Spike promises to fight like a Terrier the next time it happens. Spike was kicked out of the rat plague.

EP11 The Worst Kind of Hurricane Dec 07, 1995

As Mossy predicted, a hurricane come to the area around White Deer Park. The fierce winds knock over the last Farthing Wood beech tree and release Owl from her cement shell. After the hurricane ends, Rollo and the Warden find Shadow unconscious and take her to the cottage. Fox discovers Trey pinned under a tree. Another stag, Laird, comes to free Trey and readies to challenge him to a fight for leadership. Because of his injury, Trey reluctantly limps away abdicating his power to Laird. Afterwards, he is taken away by the Warden. Measley declares that he will take no more of Weasel's insults and decides to take their young ones back to White Deer Park. Weasel agrees wholeheartedly.

EP12 Homeward Bound Dec 14, 1995

When the weasels return home, all the animals are overrun with joy. Fox explains their problem with the rats to the weasels and asks for their help. They agree, but first they must train Fido and Cleo on how to deal with rats ... using Spike as a volunteer. Mossy tells Hurkel that he found Shadow in a hutch by the Warden's cottage. While Hurkel and the weasels try to get her out, the Warden's cat summons Rollo to get rid of them. Of course, he recognizes his weasel friends and is very happy to see them. Meanwhile, after a few fights for leadership of the herd, the white deer and Farthing animals name Laird as the new leader of White Deer Park. Elsewhere, the rats, at their largest number yet, prepare to launch a massed attack on the animals of the park.

EP13 Bully-Bully-Bully Dec 21, 1995

Owl and Hollow return to White Deer Park just in time to overhear Bully addressing an assembly of his rats. She goes to gather the other animals and they plan to counterattack. Plucky sends Mossy to find Laird so he can send the white deer to stampede the rats. But despite their best efforts, the rats are still too numerous. There seems to be no chance of stopping them, until Cleo bites off Bully's tail. All the animals, including the rats begin to laugh at Bully and he skulks off to the sewers where he came from. After the battle was won, the other rats apart from Spike returned to where they were before they came to the park and Fox calls an assembly to announce that he has decided to step down as leader of Farthing Land. He places Plucky in charge despite slight protest from Ranger. Trey returns to inform the animals that the Warden has merged White Deer Park with the new sanctuary to make one large wildlife preserve. He announces that with so much more space, he has decided to lose his brutish disposition, though he is still not fond of weasels. As Fox and Trey walk away together, Plucky decides that after a hard day's fighting, everyone should rest and explore the new addition to White Deer Park the next day.
8.3| 0h30m| TV-Y7| en| More Info
Released: 06 January 1993 Ended
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Country: United Kingdom
Budget: 0
Revenue: 0
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Synopsis

The Animals of Farthing Wood is an animated series created by the European Broadcasting Union between 1992 and 1995 and based on the series of books written by Colin Dann. It was produced by Telemagination, based in London, and La Fabrique, based in Montpellier in France, but also aired in other European countries. The first countries to air the series were Germany and the United Kingdom, in January 1993.

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Reviews

VoidWarren There are a lot of good things about this series. In many ways it's a throwback to the old days of British animation, and certainly stands out against the background of most of today's modern American cartoons. This is not always a strength, however.The backgrounds and animation are disappointing; in particular the backgrounds often appear faded and washed-out, drawing unfavourable comparisons with the highly-detailed landscapes used in other nature cartoons, like Watership Down. The animation frequently produces problems with scale, the sizes of some animals varying even within scenes, and while the character design is mostly excellent there are too many instances of motion looping: the same pieces of animation getting used again and again.The voice acting is inconsistent, and the series clearly suffers from being unable to hire more than a few voice actors. The problem with having several characters voiced by one actor is that , more often than not, the actor will have to go to extremes of accent or pitch in order to produce voices that sound different, and as a result many of the supporting characters sound so irritating it's hard to sympathise with them. Having said that, the main characters are quite well done, and in particular the second-series' villains Scarface and Lady Blue are invested with suitable malevolence.So why is Farthing Wood a good cartoon, despite its problems? Perhaps its greatest achievement is to take a very mediocre series of novels, distill the best elements from them and use that as a starting point to develop stories and characters. Often the first thing discarded in the transition from page to TV is violence, but Farthing Wood deserves credit for retaining much of the book' realism; characters are killed off like it's open season in the safari, and the series doesn't shy away from depicting copious amounts of blood.Sad, thrilling and ultimately uplifting, Farthing Wood is a relic of the days when children felt more connected with nature and the Great Outdoors, and although a small budget limited its excellence, very likely it will be the last great British nature cartoon.
XxXPETEXxX As a child I was used to watching such programs as Postman Pat but this was different, it depicted reality and truthfulness through being scary and emotional unlike the vast majority of programs.As a general comment it's fair to say that AOFW rocked, but like any book-to-television program there were changes, like the sex of some animals. There are three series of this, the first one is the journey to White Deer Park and the second and third are at WDP.Like many other people said the first series was probably the best having me on tender hooks. We meet all the animals, and what an unforgettable bunch they are. We had Fox being courageous as the leader and Badger as his faithful 'right hand man'. Owl as the wise one, Kestrel as the scout of the group, Rabbits as the clumsy ones, Hares as the more selfish creatures, Weasel who provided the humour and many more. Along the way we met Vixen and Whistler. Series one saw the deaths of the Newts, Pheasants, baby Mice and a Rabbit, which as a child was quite frightening. But the saddest moment of the series was the Hedgehogs getting run over - makes me well up. At the end they eventually arrive at White Deer Park.Series Two showed how they struggled to fit in at WDP and the new dangers that faced them i.e. Scarface, the dangers of winter and what Spring has to bring. The covered topical issues in S2 i.e. hunting, racism (red/blue foxes). The Charmer/Ranger storyline as the Montague/Capulets worked very well. Scarface was the main threat of S2 - killing Mrs Vole, Mrs Hare and Mrs Rabbit as well as one of Fox's cubs - Dreamer. The series ended with Adder killing Scarface - ending his reign of terror. S2 also followed the story of Fox Cub Bold who, after arguing with Fox, left the Park. We followed his amazing journey and how he was struggling and eventually returning to the Park with his mate - who was carrying his cubs - to die after making peace with his Dad. S2 also saw the death of Mole and the arrival of his son. The saddest moment of S2 was Badger dying as he represented the oath of mutual protection. His last scenes were the most heart wrenching one can watch.Series 3 as people have said was the worst. There was some happiness as Adder found a mate. The series began with Weasel and Owl - original FW characters leaving the park to go start a family. In my opinion, this was a bad idea as too much of the story was set outside WDP. It also saw the death of the Great White Stag and the takeover of Trey - an ignorant Deer. Many characters disappeared between the last two series - Kestrel, Friendly, Hare, Speedy. I didn't like this as Kestrel and Hare were my personal favourite characters. S3 saw the takeover of Rats in the park, which was a weak storyline and wasn't very climatic. Several friendships joined in the series - Plucky/Dash, Spike/Toad - which was nice to see as the original friendships from S1 - Owl/Adder, Weasel/Badger, Mole/Badger, Rabbit/Hare - had now been split up. The arrival and death of Sinous (Adder's Mate) showed us a different side to the snake. We saw Weasel give birth to Cleo and Fido - which provided lots of humour and we saw Owl meet a mate (Hollow) before being encased in cement and freed before returning to WDP. The rats eventually left and Fox declared that Plucky will be the new leader of the AOFW. The end had a montage of the journey to White Deer Park, which was sad to watch. Highlights included Owl going death and talking to Mrs Vole, Rabbit's hiccups, Badger dying, Hare/Rabbits scenes, drunk Weasel, Kestrel being 'so very embarrassed' and pretty much most the series.All in all, a fantastic series, just a shame kids nowadays don't have the opportunity to watch things like this.
manxineen I grew up with the animals of farthing wood I don't know how i would have turned out if i hadn't had the ultimate joy of experiencing it.I have all 3 series on video as well all the original books and all the magazines too.I still watch them now and again and they still have that same wonderful effect on me. I love the characters so much. There's so much you can relate to in the story; you have the fear of something, courage to stand up, forbidden love, rebelling against your parents and most especially friendship and looking after others.I thing i didn't like about the series is that in series 2 and more noticeably in series 3 the animals movement became more cartoon like and less animal like, so you have fox giving a big over dramatic yawn, then noticing that owls there suddenly sits up with big shocked eyes, it's just very unanimal-like. I think that because of this some of the animals like mosey lost their adroability when they became more cartoon like.Either way though it was a fantastic show and i want the complete set to come out on DVD - it would be soooooo much handier than video.
jamie_leigh_abery "The Animals Of Farthing Wood" is a real classic and wont be forgotten. It's animation is unique and people of all ages can relate to the characters. The program was watched by thousands of youngsters all over the country and everyone of my generation will remember it forever.