Spy Kids 3-D: Game Over

2003 "3rd Mission. 3rd Dimension."
4.4| 1h24m| PG| en| More Info
Released: 25 July 2003 Released
Producted By: Dimension Films
Country: United States of America
Budget: 0
Revenue: 0
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Synopsis

Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.

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Leofwine_draca GAME OVER is the third of the increasingly poor SPY KIDS franchise from director Robert Rodriguez. As I like the director's adult fare I thought I might get a kick out of these too, but they turn out to be very juvenile outings with overacting from the unrestrained child actors and plotting overcome by sheer stupidity. The one consistent thing about the series is the awful quality of the special effects, where you see CGI at its very worse. This time around, most of the story is set in a video game virtual reality world, so at least the graphics have an excuse to be bad. Sylvester Stallone, who you feel sorry for, plays the new villain who the kids have to fight against, but it's all interminable action scenes and unfunny humour. Endless cameos from series regulars like Danny Trejo, George Clooney, Steve Buscemi, and Bill Paxton do nothing to offset the boredom induced by sitting through this nonsense.
stormhawk2018 If Spy Kids 3-D: Game Over is, in fact, the end of the Spy Kids movies, it's just about the most anti-climactic end to a series ever. Where the first two films were fun and enjoyable, Spy Kids 3-D is overbearing and obnoxious. The film makes the fatal mistake of utilizing 3-D technology that just doesn't work (it's those old red- and-blue glasses that should've been made obsolete in the '50s), and effectively infuriates those in the audience over the age of twelve.In a prologue that's mercifully not in 3-D, we learn that Juni Cortez (Daryl Sabara) has abandoned the Spy Kid lifestyle in favor of detective work (he couldn't handle the pressure that comes with being a spy, apparently). But when his sister Carmen (Alexa Vega) is kidnapped and held hostage inside a cheesy video game developed by the Toymaker (Sylvester Stallone), Juni has to pick up where he left off and venture inside the game to save her.That simplistic storyline is a big part of why Spy Kids 3-D fails as horribly as it does. The teamwork aspect of the first two films, between Carmen and Juni, is almost completely absent here. And that was a big part of what made those films as entertaining as they were: the idea that this squabbling pair of siblings had to work together to solve a variety of complex and clever puzzles. Here, the majority of the film is akin to watching someone else play a video game, as Juni gets into car chases, fights robots, etc. With hardly a whiff of a plot to keep things moving, this becomes incredibly tedious almost immediately. While the special effects are admittedly quite impressive, they'd be more at home in an arcade.Surprisingly, Daryl Sabara (who's been one of the weaker actors of the series) really steps up and does a fairly decent job at carrying the film. And, Sylvester Stallone is especially good, playing multiple characters, and pulling off the comedy remarkably well. And the good thing was Salma Hayek, who appears with a white lab coat and her hair in two pigtails, à la Emma "Baby Spice" Bunton.And then, of course, there's the 3-D aspect of the movie. Every single moment of the film that takes place inside the game (which adds up to at least an hour of screen time), is presented using "the very latest digital technology" (or so says the press notes) of 3-D effects. But really, this is about as effective as those old William Castle movies of the '50s - and just as annoying. Seeing through these flimsy glasses proves to be the first major test, as the blue portion of the glasses seems to have been tinted a little too darkly. Even if you're able to see properly, you'll immediately notice that supposed 3-D objects barely appear to leave the screen. And it's not like the technology to create effective 3-D images doesn't exist; James Cameron's Ghosts of the Abyss did a superb job of immersing the audience in a realistic-seeming 3-D world. Fortunately, Rodriguez seems to have predicted that most people wouldn't be able to sit through an entire movie wearing the glasses, and the movie is watchable without them. Background images have primarily been "enhanced," meaning it's actually preferable to view the flick without the aid of the glasses.Spy Kids 3-D will presumably fare a lot better on home video, where the 3-D effects will be removed from the film. But even if that's the case, you'll still have to sit through a terminally dull storyline that makes Tron look like Citizen Kane.
Josefé LaFleur Spy Kids 3D gave an in depth and alternative view of the proletariat role in western society. This social commentary dissected the roles that we as a modern and civilized global society view as innate, despite the lack of assessment of any possible predispositions that we may have for all stereotypes, whether they be accurate or simply founded upon the falsities that we believe to be true based on nothing but our upbringing and the generalized conceptions of those immediately surrounding us in our cultivated yet shallow socioeconomic ecosystem. Juni, most specifically, characterizes the easily impressionable tabula-rasa-esque youth of the millenial generation. His apparent attraction to a woman discovered to be a mere image of technology symbolizes the youth's dependency on modular communication. So basically he like pulls hoes.
Kane Bradbrook I've seen films i particularly didn't enjoy, I've seen the room, I've seen clips of tommy wiseau and finally i just watched the first 30 minutes of spy kids 3.This film is the first film i have EVER seen that i have actively disliked. This film made me ashamed that when i was younger i enjoyed spy kids 1, 2, shark boy and lava girl and in the past few months spy kids 4. but the third spy kids film made me question my younger self being so bad i stopped watching 30 minutes or so in through heart ache and an urge to rant about it to sound like a critic :)To start off its the characters. I loved the charisma and family Morales the films based itself on, keeping to family and how Juni the immature weakling is taught to be strong by his older sister Karmen is just awesome, the bad guy constantly throwing hilarious tricks at them was funny but in this film everything was turned around. Karmen is trapped and needs Juni, (spoiler heavy if anyone still wants to watch by the end of the review) so he enters the game, being his usual self he is near being handicapped and gets his arse handed to him at level 1 by these high level players who are later shown to be beta testers. These characters are boring and without his sister Juni loses his charm and i hate him. Next the female is introduced, i admit now i'm older i probably won't see her as attractive and i don't mind BUT AT LEAST MAKE HER CUTE Jesus SHE WAS LIKE I Don't EVEN KNOW!!! next is another family member, a grandpa who for what i know is never seen before is stuck in a wheelchair. I think great, this guy could be like Xavier from X-Men and be an awesome psychic genius, nope thirty seconds later he is in a mech suit with legs... finally the protagonist, He is basically a programmer locked somewhere in the game and does nothing except talk to himself (to where I've seen)Next the story. Juni must get to level 4, find his sister then win the un winnable level to escape, wanna know how he can do this? BECAUSE HIS THE CHOSEN ONE! what the actual.. i mean if he had a plan or something that would be great but he is a noob to this game and just "learns fast" that's my next point. There are 2 engagements to where i saw. To start there is a mech battle round 1 Juni just gets stomped and dominated then round 2 "suddenly i know how to do every trick, make new tricks and win" and then round 3 "This round is going to last just long enough for me to do 1 move then finish because the first 2 minute round 2nd 1 minute round and a 30 second round make sense. the next battle is a race which fits more into my next point.Animation, spy kids and SB+LG are known for their animation and 3d effects being great. I was watching in 2D but i could see that this was going to carry the movie, every time they could they would shove a boxing glove gag, debris, tunnels and more into your face to say "HEY LOOK GUYS! 3D EFFECTS! ITZ Like 2007 AGAIN WHERE IT WAS NEW AND WE WANT TO SHOW OFF!" this annoyed me because they could of spent this on writing, better characters for new people, better costumes or maybe even.. better 2D animation. The film being set in a video game means everything was animated, most costumes, sets, props and everything was animated and they all looked horrible, out of scale, low res and looked like something made from play dough but not in a good way where you can think "haha this has charm to it" but instead "okay, thats just stupid and unreasonable, why would somebody want this"My last point is humour, there are a few jokes here and there, nothing i could say "i see what they did there" to but they were there e.g "programmers" acting cool (acting could be a whole other topic but it think i will just put it down to poor writing) then being computer "nerds" IRL or i need to talk to me atarisegatendo wizard (a terrible joke indeed for the older audience but still poor)TL;DR it was poorly written, poorly animated, trying to invoke nostalgia from the audience or make the younger audience look in awe at the 3D effects, I'm not sure if i was suffering from the "vanilla wow effect" by thinking the older stuff was better or if it was genuinely bad but I'd rate it a 2-3/10 points awarded for the very lack luster humour and the effort that the actors put in to make the poor script work.